SquireWaldo creates games that he wants to play. He grew weary of TTRPGs that were too complicated, too confusing, and too expensive with too much art that distracted him from the actual rules (this last part is due to mild dyslexia).
So, he began making his own rules by borrowing things he liked and discarding things he did not. He asked his friends to playtest what he made, and over many years of play, his house rules became more refined, but they remained the games SquireWaldo wants to play.
Now, SquireWaldo focuses more on creating adventures and settings to accompany his rules. Some are simple one-player one-shot adventures, while others are more complex.
Never repay kindness with cruelty.
Never repay cruelty with kindness.
The most important thing: Attitude
4Ds: Desire, Discipline, Determination, and Direction
3Ms: Modesty, Mercy, Moderation