%s[userAL

#define AL_PITCH 0x1003 /** * Source or listener position. * Type: ALfloat[3], ALint[3] * Default: {0, 0, 0} * * The source or listener location in three dimensional space. * * OpenAL uses a right handed coordinate system, like OpenGL, where with a * default view, X points right (thumb), Y points up (index finger), and Z * points towards the viewer/camera (middle finger). * * To change from or to a left handed coordinate system, negate the Z * component. */

Get replies from creators like gaɳgstermailຣ∈ⅹÿ

thumb_upthumb_downchat_bubble
1upvote
1remind